//==============================================================================
// Special G Nemean Lion_anim.txt
//==============================================================================

//==============================================================================
anim Bored
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual animal molossus_boredA
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual animal molossus_deathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.39 false HeavyFall checkVisible 
//-- end auto generated section
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual animal molossus_idleA
         }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual animal molossus_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.50 true   
            tag FootstepRight 0.10 true   
            tag FootstepLeft 0.55 true   
            tag FootstepRight 0.60 true   
//-- end auto generated section
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual animal molossus_FlailA
         }
      }
   }
}


//==============================================================================
anim attack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual animal molossus_attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.46 true   
            tag GenericSound 0.01 true   
//-- end auto generated section
         }
      }
   }
}

